It's been a while, I know. I owe a major blog update.
But for now, let's get excited about the news around Houdini 11! Check out the sneak peak from Kim on our site as well as a list of all the new stuff in there.
We'll be going Gold with Houdini 11 just before SIGGRAPH this year in Los Angeles... which means we'll have to celebration as well :)
Come join us for a great event at the Cooper Design Building in downtown Los Angeles on July 27th (just blocks away from the conference center).
Here's more information on the Launch Event as well as details for our Education Booth and presence at SIGGRAPH this year.
Don't forget to RSVP!!
PS: If you're currently a commercial customer current on AUP, you'll be getting access to Houdini 11 Beta in just a few short days.
Showing posts with label los angeles. Show all posts
Showing posts with label los angeles. Show all posts
Thursday, June 10, 2010
Wednesday, September 30, 2009
Side Effects looking for a Houdini Trainer in Los Angeles
The successful candidate for this position will be responsible for specialized effects animation training. Responsibilities include hands-on large and small group classroom presentations of Houdini software tools and techniques.
* Intermediate to advanced experience with Houdini.
* 3+ years experience as a TD specializing in FX production.
* Ability and enthusiasm to develop and conduct training classes.
* Excellent interpersonal and communications skills required.
* A passion for staying up-to-date on latest software versions.
* Committed to education and the visual effects industry.
* Available to travel both domestic and internationally
* Possibility for flexible schedule
* Recent experience using Houdini in production
* Must be based in Los Angeles
DESIRED ADDITIONAL SKILLS AND QUALIFICATIONS
* Training experience for feature film production or broadcast media
* Experience in public speaking for small to large groups
* Working knowledge of at least one other major 3D app
* Familiarity with the curriculum development process
* Experience creating, designing, and maintaining training documentation and tutorials.
Applications should be submitted to recruiting@sidefx.com by e-mail in Word, OpenOffice, PDF, or plain text format. Please add HOUDINI TRAINER to email subject line when responding
While we thank all candidates for applying, only successful candidates will be contacted for an interview.
* Intermediate to advanced experience with Houdini.
* 3+ years experience as a TD specializing in FX production.
* Ability and enthusiasm to develop and conduct training classes.
* Excellent interpersonal and communications skills required.
* A passion for staying up-to-date on latest software versions.
* Committed to education and the visual effects industry.
* Available to travel both domestic and internationally
* Possibility for flexible schedule
* Recent experience using Houdini in production
* Must be based in Los Angeles
DESIRED ADDITIONAL SKILLS AND QUALIFICATIONS
* Training experience for feature film production or broadcast media
* Experience in public speaking for small to large groups
* Working knowledge of at least one other major 3D app
* Familiarity with the curriculum development process
* Experience creating, designing, and maintaining training documentation and tutorials.
Applications should be submitted to recruiting@sidefx.com by e-mail in Word, OpenOffice, PDF, or plain text format. Please add HOUDINI TRAINER to email subject line when responding
While we thank all candidates for applying, only successful candidates will be contacted for an interview.
Friday, May 29, 2009
Freelancer wanted for Motion Graphics design company
Must have at least 3 years experience and be familiar with:
-Particles and dynamics
-Voxel and particle fluids
-VOPs
-Mantra shaders/rendering
-Digital asset creation and management
-Basic rigging skills
-Workflow between other apps (such as Maya or Cinema 4D)
- Scripting knowledge a plus but not necessary.
Serious applicants with showreels only need apply.
Please submit resume and reel to design@prologue.com
-Particles and dynamics
-Voxel and particle fluids
-VOPs
-Mantra shaders/rendering
-Digital asset creation and management
-Basic rigging skills
-Workflow between other apps (such as Maya or Cinema 4D)
- Scripting knowledge a plus but not necessary.
Serious applicants with showreels only need apply.
Please submit resume and reel to design@prologue.com
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