Afternoon Session: 11:30 AM - 2:30 PM
In this session Senior Technology Consultant and Houdini guru Jeff Wagner will cover working with grid based Fluid systems. The various ways of setting up a distributed and up res fluid simulation will be covered. Interaction with fluids and other dynamic objects will be investigated. Advanced concepts like adding advection stages to existing solvers to create custom fluid behaviour are explored and are a good step to understanding how extensible the fluid system is in Houdini. Many particle effects are now driven by volume primitives. Particle advection of various extracted volumes from the fluid simulation will be demonstrated.
Evening Session: 5:30 PM - 9:00 PM
In this session In this session Senior Technology Consultant and Houdini guru Jeff Wagner will be working with grid based Fluid systems. General set up and adding other Dynamic objects that interact with the fluids will be covered.
Many particle effects are now driven by volume primitives. Particle advection of various extracted volumes from the fluid simulation will be demonstrated.
Guest presenter FX Technical Director Jacob Clark will join us to present some examples of the work that Framestore has assembled for the upcoming feature film Prince of Persia. He will demonstrate how Houdini was used to create specific effects within the film pertaining to the "Sandroom" sequence.
For more details on the EVENING session and to register click HERE
** Please remember to use the appropriate link and RSVP for this event as space is limited.
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