Wednesday, November 25, 2009
Training For Trainers
Friday, November 20, 2009
In the Clouds!

We've had to keep a really cool thing tight under wraps at Side Effects for the past few months. And now we're allowed to talk about it!
Check out our HQueue Cloud Computing for Artists using the Amazon EC2!
Beta testing has officially begun and we're already getting tons of great input. Make sure you check out the really expansive Userguide on the link above and learn more about it!
Wednesday, November 18, 2009
Great Houdini 10 Event in UK
We had a great turn out, a great overview on new Houdini 10 Features, and a wonderful presenter, Jacob Clark from Framestore showing off some new work.
Here are a few photos from the event, kindly provided by our friend and FX artist, Alvin Yap.

Wednesday, November 11, 2009
Houdini in London on November 17th!

Afternoon Session: 11:30 AM - 2:30 PM
In this session Senior Technology Consultant and Houdini guru Jeff Wagner will cover working with grid based Fluid systems. The various ways of setting up a distributed and up res fluid simulation will be covered. Interaction with fluids and other dynamic objects will be investigated. Advanced concepts like adding advection stages to existing solvers to create custom fluid behaviour are explored and are a good step to understanding how extensible the fluid system is in Houdini. Many particle effects are now driven by volume primitives. Particle advection of various extracted volumes from the fluid simulation will be demonstrated.
Evening Session: 5:30 PM - 9:00 PM
In this session In this session Senior Technology Consultant and Houdini guru Jeff Wagner will be working with grid based Fluid systems. General set up and adding other Dynamic objects that interact with the fluids will be covered.
Many particle effects are now driven by volume primitives. Particle advection of various extracted volumes from the fluid simulation will be demonstrated.
Guest presenter FX Technical Director Jacob Clark will join us to present some examples of the work that Framestore has assembled for the upcoming feature film Prince of Persia. He will demonstrate how Houdini was used to create specific effects within the film pertaining to the "Sandroom" sequence.
For more details on the EVENING session and to register click HERE
** Please remember to use the appropriate link and RSVP for this event as space is limited.
Tuesday, November 10, 2009
Houdini Boot Camps In Santa Monica
Thursday, October 29, 2009
Triggering Sounds and Virtual Audio Recording
Wednesday, October 28, 2009
Porsche Spot
Millimeter magazine posted a recent story on the spot featuring a few of our friends on the credits list, mainly Zach Tucker - CG Sup.
Lead Technical Designer: Jeff Willette
Effects Animator: Jens Zalzala
Great work guys!


